auto-scripts/auto-gtkmm4
AUTHOR="Fabio Di Matteo"
VERSION="0.1.0"
#Controllo se e' stato fornito il nome del progetto
if [ "$1" = "" ];then
echo "E' necessario fornire il nome del progetto come parametro."
exit 1 ;
fi
#Se la directory del progetto esiste gia' esco.
mkdir $1 2>/dev/null
if [ "$?" != 0 ];then
echo "Il progetto esiste."
exit 1 ;
fi
cd $1
echo "Make resorces folder..."
mkdir res
echo "Make main.cc..."
echo "
#include <gtkmm.h>
#include <iostream>
class MyWindow : public Gtk::Window
{
public:
MyWindow();
void onClick();
protected:
int c = 0;
// Da notare che quando si usa Gtk::Builder i vari oggetti grafici sono puntatori.
Gtk::Grid *mygrid; // Contenitore principale per adesso vuoto vuoto.
Gtk::Label *mylabel;
Gtk::Button *mybutton;
};
MyWindow::MyWindow()
{
//Dal file gtkbuilder preleviamo solo il widget contenitore mygrid, ignorando la finestra.
//auto builder = Gtk::Builder::create_from_file(\"simple.ui\", \"mygrid\");
auto builder = Gtk::Builder::create();
try
{
builder->add_from_resource(\"/app/res/gui.ui\", \"mygrid\");
}
catch(const Glib::FileError& ex)
{
std::cout << \"FileError: \" << ex.what() << std::endl;
}
catch(const Glib::MarkupError& ex)
{
std::cout << \"MarkupError: \" << ex.what() << std::endl;
}
catch(const Gtk::BuilderError& ex)
{
std::cout << \"BuilderError: \" << ex.what() << std::endl;
}
mygrid = builder->get_widget<Gtk::Grid>(\"mygrid\");
mybutton = builder->get_widget<Gtk::Button>(\"mybutton\");
mylabel= builder->get_widget<Gtk::Label>(\"mylabel\");
mylabel->set_markup(\"<span size='36pt'>Clicca sul bottone</span>\");
set_child(*mygrid);
set_title(\"Basic application gtk builder\");
set_default_size(440, 180);
mybutton->signal_clicked().connect(sigc::mem_fun(*this,&MyWindow::onClick) );
}
void MyWindow::onClick()
{
this->c++;
this->mylabel->set_markup(\"<span size='36pt'> Cliccato: \" + std::to_string(this->c) + \"</span>\");
}
int main(int argc, char* argv[])
{
auto app = Gtk::Application::create(\"org.gtkmm.examples.gtkbuilder\");
return app->make_window_and_run<MyWindow>(argc, argv);
}
" > main.cc ;
echo "Make meson.build"
echo "
project('GTKmm', 'cpp')
gtkmm = dependency('gtkmm-4.0')
gnome = import('gnome')
myresources = gnome.compile_resources(
'my-resources', 'res/resources.xml',
source_dir: 'res',
c_name: 'myresources'
)
os=build_machine.system()
if os == 'linux'
executable('simple-meson', 'main.cc',myresources, dependencies : gtkmm)
endif
if os == 'windows'
executable('simple-meson', 'main.cc',myresources, dependencies : gtkmm, link_args : ['-mwindows'])
endif
" > meson.build;
echo "Make resources"
echo "
<?xml version=\"1.0\" encoding=\"UTF-8\"?>
<gresources>
<gresource prefix=\"/app/res\">
<file>gui.ui</file>
</gresource>
</gresources>
" > res/resources.xml;
echo "<?xml version='1.0' encoding='UTF-8'?>
<!-- Created with Cambalache 0.97.0 -->
<interface>
<!-- interface-name simple.ui -->
<requires lib=\"gtk\" version=\"4.12\"/>
<object class=\"GtkWindow\" id=\"mywindow\">
<child>
<object class=\"GtkGrid\" id=\"mygrid\">
<child>
<object class=\"GtkLabel\" id=\"mylabel\">
<layout>
<property name=\"column\">0</property>
<property name=\"column-span\">1</property>
<property name=\"row\">0</property>
<property name=\"row-span\">1</property>
</layout>
</object>
</child>
<child>
<object class=\"GtkButton\" id=\"mybutton\">
<property name=\"label\">clicca</property>
<layout>
<property name=\"column\">0</property>
<property name=\"column-span\">1</property>
<property name=\"row\">1</property>
<property name=\"row-span\">1</property>
</layout>
</object>
</child>
</object>
</child>
</object>
</interface>
" > res/gui.ui ;
echo "<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!DOCTYPE cambalache-project SYSTEM \"cambalache-project.dtd\">
<!-- Created with Cambalache 0.97.0 -->
<cambalache-project version=\"0.96.0\" target_tk=\"gtk-4.0\">
<ui filename=\"gui.ui\" />
</cambalache-project>" > res/gui.cmb ;
echo "#!/bin/bash
cd res
echo 'Building resources.c ...'
glib-compile-resources --generate-source resources.xml
mv resources.c ../resources.cpp
" > compile_resources.sh;
chmod +x compile_resources.sh